Queensland‘s gaming sector has reported strong results for May, showcasing significant year-on-year growth.
Data released overnight and analysed by Geoff Wohlsen of Wohlsen Consulting indicate that the market surged by 13.5 percent compared to May 2024, with an 8.5 percent increase from the previous month.

“This rise is typical for May, often influenced by factors such as an additional trading day and the impact of public holidays, including Easter,” Wohlsen noted.
Overall, the state’s total machine gross revenue reached AU$332.7 million ($215.8 million) in May 2025, up from AU$293.1 million ($190.2 million) in May 2024. The total average daily revenue per machine increased from AU$237 ($153) to AU$266 ($172), representing a 12.1 percent annual gain.
Market share between clubs and hotels remained relatively stable. Clubs held 52.5 percent of the operational machine base in May 2025, up slightly from 52.2 percent a year earlier, while hotels held 47.5 percent, down from 47.8 percent.
May 2025 emerged as the second-strongest month for Queensland pubs and clubs, following August 2024, which saw gross expenditures exceed AU$339.3 million ($220 million).
The performance across venue types has been robust. In clubs, the number of operational machines rose from 20,807 in May 2024 to 21,209 in May 2025.
Machine gross revenue in clubs increased from AU$125.9 million ($81 million) to AU$145.4 million (about $93 million), while average daily revenue (ADR) per machine rose from AU$195 ($126) to AU$221 (about $141).
This reflects a year-on-year increase in machine gross revenue of 15.4 percent and a 13.2 percent rise in ADR.
Hotels also posted strong results, with operational machines rising slightly from 19,091 to 19,172. Hotel machine gross revenue grew from AU$167.2 million ($107 million) to AU$187.3 million ($121 million), while ADR per machine rose from AU$282 (about $181) to AU$315 ($202).
That equates to a 12.0 percent year-on-year increase in machine gross revenue and an 11.6 percent increase in ADR.