The global gaming supplier industry directed generated some $17 billion in economic output in 2021, with total output reaching $44.4 billion, according to a new report commissioned by the Association of Gaming Equipment Manufacturers (AGEM).

The report shows that the industry’s value-added impact rose by 16.8 percent yearly, to $24.3 billion, $9.5 billion of which was direct.

Total wages and salaries paid out totaled $16.9 billion during the year, up 17.4 percent yearly, as the industry employed 68,000 people directly. Some $8 billion in direct wages were paid to employees during the year.

Despite the lingering effects of the pandemic, AGEM voting members noted that 72.2 percent saw increased revenue in 2021, while more than half saw an increase in the number of employees compared to 2020.

Some 61 percent also increased salaries and wages during the year.

Speaking of the results of the study, AGEM Executive Director Daron Dorsey noted that ““The gaming supplier story is one of innovation, technology, and global reach. The ripple effect of this industry is something all our member companies can be proud of”.