HomeIntelligenceDeep DiveMelco sees $23.4 million loss in 2Q23 on Manila/Cyprus expenditure

Melco sees $23.4 million loss in 2Q23 on Manila/Cyprus expenditure

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Melco Resorts & Entertainment managed to taper its loss in the second quarter to $23.44 million, down from $251.49 million in the same period of 2022, related to its Studio City, City of Dreams Manila and City of Dreams Mediterranean properties.

The figures come despite a 239 percent increase in casino revenue yearly, to $768.45 million, with the first six-month figure topping $1.36 billion, up 118 percent yearly.

The group generated adjusted property EBITDA of some $267.3 million, a strong increase from the loss of $13.8 million in the second quarter of 2022.

Speaking of the results, Lawrence Ho โ€“ CEO and Chairman of Melco noted that โ€œWeโ€™ve seen mass drop increase month-to-month and turnover in our premium direct VIP segment continued to exceed 2019 during the second quarter.โ€.

Furthering the results announcement, the businessman noted that โ€œโ€œLabor supply issues in Macau have been largely resolved [โ€ฆ] We expect to add another 560 hotel rooms to our portfolio with the opening of W Macau at Studio City in September and are well positioned to support the continuing increase of customers in Macau.โ€

The group notes that it has lost some 2,000 employees since 2019 but that the move is โ€œexpected to translate into continued cost savingsโ€, according to the groupโ€™s CFO.

The group also notes that air traffic to Macau has only recovered to roughly 50 percent of pre-pandemic levels, despite overall tourism return exceeding expectations, โ€œdriven really by premium massโ€, states Lawrence Ho.

The CEO notes that July has been the โ€œbest month since reopeningโ€, despite starting out slow in the first quarter, and facing โ€œaggressiveโ€ competition โ€œin terms of the reinvestment and the referral fees that they payโ€.

The group is now looking for the mass segment to truly augment its offerings, noting that its lower-end property Studio City is now capturing roughly 4 percent of market share.

Revenue at Studio City rose to $236 million during the quarter, up from $35.9 million in 2Q22, while adjusted EBITDA hit $31.1 million (from a loss of $41.1 million in 2Q22) โ€“ due to its โ€˜better performance in the mass market table games segment and non-gaming operationsโ€™.

City of Dreams saw some $506.2 milllion in revenue, up from $97.3 million in 2Q23, while adjusted EBITDA hit $161.2 million, reversing the $28.5 million loss from the same quarter of last year.

Altira Macau made just $29.3 million in revenue, up from $7.2 million in 2Q23, while adjusted EBITDA was $4.3 million (compared to negative $11.3 million in 2Q22)

City of Dreams Manila

Looking to the Philippines, the group notes that its property is โ€œcontinuing to outperform 2019 in the second quarter of 2023โ€, according to the group Chairman, with revenues at $116.4 million โ€“ a slight increase from $111.7 million in 2Q22. The groupโ€™s adjusted EBITDA for the property actually shrank year-on-year, to $47 million from $49 million in 2Q22.

This was partially due to a drop in rolling chip โ€“ to $520.2 million from $771.3 million in the same quarter last year. Mass market drop also fell, to $194.5 million from $178.4 million in 2Q22. However, the gaming machine handle increased to $1.01 billion, from $925.5 million.

Non-gaming revenue at the property rose by roughly $1.4 million, to $28.7 million in the quarter compared to the same period last year.

Cyprus

Looking at the groupโ€™s new property in Cyprus โ€“ City of Dreams Mediterranean which opened on July 10th, the group recorded some $30.9 million in revenue during the quarter, up from $21.7 million in 2Q22. Adjusted EBITDA totaled $6.9 million, up from $5.6 million in 2Q22, due to โ€˜better performance in the mass market segmentโ€™.

Non-gaming revenue rose sharply as the group opened its property fully, reaching $1.9 million from $100,000 in 2Q22.

Kelsey Wilhelm
Kelsey Wilhelmhttps://agbrief.com
Kelsey Wilhelm is a broadcast, print journalist and editor based in Asia for over 15 years. Focused on content creation, management, cross-cultural exchange and interviews for multi-lingual productions. Writing focus on gaming, business, politics, culture and heritage, events and celebrities, subcultures, music, film, art and fashion. Some of Kelsey's specialties are: editing, writing, copy creation, multi-lingual content production, cross-cultural exchange, content creation and management for Asian markets.

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