DigiPlus Interactive Corp.’s gross gaming revenue (GGR) fell 9 percent quarter-on-quarter to PHP15.61 billion ($255 million) in the second quarter of 2026, despite a sharp increase in bettors and depositors.
According to the company’s 2Q26 financial results release issued on Tuesday, monthly average bettors and depositors rose 26 percent from the preceding quarter to 4.68 million. Aggregate monthly active users averaged 5.75 million during the period.
The Philippine digital gaming operator attributed the GGR decline to an aggressive push to acquire new users, combined with the macroeconomic environment.
The result comes amid a weaker outlook for the Philippine gaming market. Philippine Amusement and Gaming Corporation (PAGCOR) chairman Alejandro Tengco said in June that industry-wide GGR could fall by as much as 19 percent in 2026, citing tighter e-wallet restrictions and economic pressures linked to the Middle East conflict.
Despite the lower GGR, DigiPlus’s net gaming revenue (NGR) after tax edged up 0.9 percent quarter-on-quarter to PHP5.52 billion ($90 million). Its net gaming revenue margin after tax reached 35 percent.
DigiPlus said the improvement was supported by higher returns on advertising and promotional spending, as well as lower tax costs following its transaction with International Entertainment Corporation (IEC).
The company introduced net gaming revenue after tax as a key operating metric during the quarter. The measure deducts PAGCOR’s regulatory share and fees, game-provider charges, marketing and promotional expenses, payment-channel fees and other direct gaming-related costs.
EBITDA increased 7 percent quarter-on-quarter to PHP2.84 billion ($46 million). The EBITDA margin expanded to 18.2 percent from 15.3 percent in the first quarter, supported by operating efficiencies and cost controls.

IEC gain boosts reported profit
Reported net income surged 124 percent quarter-on-quarter to PHP6.98 billion ($114 million). The company attributed the increase largely to a fair-value gain from its investment in IEC convertible notes.
Excluding the non-operating gain, core net income reached PHP2.35 billion ($38 million), up 8 percent from the preceding quarter.
DigiPlus deployed PHP12.2 billion ($199 million) for its investment in the IEC convertible notes during the first half of 2026. The company retained PHP10.51 billion ($171 million) in cash and cash equivalents after the investment and the payment of PHP3.8 billion ($62 million) in dividends.

DigiPlus President Ping Chen said the growing user base and improved returns on capital would contribute to “significantly higher GGR and NGR, as well as significantly higher profitability” in the coming quarters.
The company is seeking to expand beyond online gaming operations into what it describes as a Gaming-as-a-Service ecosystem, supported by proprietary content and data-driven personalization.
Product research and development expenses accounted for 5 percent of revenue during the quarter. DigiPlus operates the BingoPlus, ArenaPlus and GameZone platforms.



