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Wednesday, November 11, 2026

Backseat Gaming is bringing leadership team to SBC Summit 2026

Backseat Gaming, an independent player-led studio, and its new-look senior team will attend SBC Summit 2026, marking the studio's first industry event since it announced its launch as a fully independent developer with its own RGS.

AGBrief Editorial AGBrief EditorialSeptember 17, 2026 · 1 min read
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Backseat Gaming to bring expanded team to SBC Summit 2026

Backseat Gaming, an independent player-led studio, and its new-look senior team will attend SBC Summit 2026, marking the studio’s first industry event since it announced its launch as a fully independent developer with its own RGS.

Representing Backseat Gaming in Lisbon later this month will be a delegation including Debbie Cooper (Head of Commercial Operations) and new hires Kristina Hambardzumyan (Head of Business Development), Graeme Savill (Head of Business Development – Emerging Markets) and Kristeena Haidon (Senior Account Manager).

The trip to Portugal’s capital is an opportunity for the Backseat Gaming team to showcase how it is already creating and delivering player-led content to a global audience. The studio, which releases a new game each week, has proven popular with players thanks to titles including Born in Hell, Toad Town and Totem Tower Bonanza.

The event gives the team a major opportunity to meet operators and partners face-to-face as an independent company as it looks to build on recent success.

Debbie Cooper, Head of Commercial Operations at Backseat Gaming, said: “It’s great to see Backseat Gaming thriving since its independence. This strategy allows us to respond quickly to partner needs and deliver the kind of games players genuinely want to engage with. It also gives us the flexibility to tailor our release schedule and portfolio strategy to support long-term partner success. In recent months we’ve welcomed some highly experienced and talented individuals to the team and I’m looking forward to attending SBC Summit Lisbon with them to meet partners face-to-face, connect with new people, and demonstrate exactly what Backseat Gaming has to offer.”

AGBrief Editorial
Written by AGBrief Editorial The AGBrief Editorial Team is a group of contributors living around the world that are connected to Asia Gaming Brief. They are active members in pursuing the sources of our news, making them reliable and accurate for our readers. More from AGBrief Editorial →