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Wednesday, November 11, 2026

Philippines 2Q26 gaming GGR falls 20% to $1.43B on e-gaming weakness

Philippine gaming GGR fell 20.3 percent year-on-year to $1.43 billion in 2Q26, mainly due to weaker electronic gaming revenue.

Viviana Chan Viviana ChanAugust 10, 2026 · 1 min read
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Manila-Philippines, PAGCOR, e-wallets, online gaming, online gambling

The Philippine gaming industry’s gross gaming revenue (GGR) fell 20.3 percent year-on-year to PHP88.13 billion ($1.43 billion) in the second quarter of 2026, mainly due to weaker electronic gaming revenue.

The figure compares with PHP110.63 billion ($1.80 billion) generated in the same period last year, the Philippine Amusement and Gaming Corporation (PAGCOR) said in a press release issued on Monday, August 10th.

Licensed commercial casinos remained the industry’s largest contributor, generating PHP45.37 billion ($737 million), or 51.5 percent of total GGR.

Electronic gaming, including eGames, eBingo, traditional bingo and poker, contributed PHP39.85 billion ($648 million), accounting for 45.2 percent of the industry total.

Casinos directly operated by PAGCOR generated PHP2.90 billion ($47.2 million), representing the remaining 3.3 percent.

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PAGCOR Chairman and Chief Executive Officer Alejandro H. Tengco

PAGCOR Chairman and Chief Executive Officer Alejandro H. Tengco attributed the contraction to weaker electronic gaming, inflation and renewed tensions in the Middle East, which he said affected discretionary consumer spending.

“The decline was driven by several factors, including the impact of inflation and the geopolitical crisis in the Middle East,” Tengco said.

Tengco said PAGCOR would continue working with industry stakeholders on service improvements, technology adoption and responsible gaming measures to support a recovery.

The same weakness in electronic gaming was already evident in PAGCOR’s first-half financial results, released in late July.

As AGB reported, PAGCOR’s total revenue fell 26.6 percent year-on-year to PHP43.32 billion ($704 million) in the first half of 2026. Revenue from gaming operations declined 27.1 percent to PHP38.92 billion ($633 million), while PAGCOR’s revenue collected from eGames, eBingo and bingo licensees dropped 41.9 percent to PHP18.60 billion ($302 million).

Viviana Chan
Written by Viviana Chan Viviana Chan is an editor, interpreter, and journalist. With over a decade of experience, she writes in English, Chinese, and Portuguese. Viviana started her career in Macau-based newspapers, where she became passionate about the region's social, financial, and cultural development. Her writing focuses on the economy, emerging industries, gaming development, political affairs, and cross cultural-exchange in the business and cultural domains. She is avid for news and eager to discover and cover stories that generate public relevance. More from Viviana Chan →