Lower operating costs and a better business mix are likely to have helped the bottom line of Macau’s operators in the fourth quarter, despite continued low revenues, Morgan Stanley says.
Analysts have turned more upbeat about the prospects for Malaysia’s gambling operators, despite a recent upswing in new Covid-19 cases, saying the sector is good value as stocks are still down between 15 to 26 percent on the prior year.
Mohegan Gaming & Entertainment has announced its operating results for its fourth fiscal quarter ended September 30, 2020. Net revenues were US$294 million, a 29 percent decrease; income from operations was US$50.2 million, a 220 percent increase; and adjusted EBITDA was US$82.8 million, a 7.4 percent decrease.
The Philippines continues to focus on the gambling industry to raise revenue to fund the government’s coronavirus response, this time passing a law to tax the country’s popular online cockfighting industry.
Lotto New Zealand said it had record sales for 2020, with online sales doubling as a proportion of the total, up from 19 percent last year to 38 percent as of October.
Far East Consortium reported its April-September results showing a net profit attributable to shareholders of HK$350 million (US$46 million), down by half in year-on-year terms. Revenue was HK$3.1 billion, a decrease of 39.2% compared to the same period the previous year.
Genting Malaysia recorded total revenues of over RM1.4 billion (US$354 million) in the third quarter of 2020, representing a 46 percent decline year-on-year. The group registered a net loss of RM726 million (US$182 million).
Emperor Entertainment, which operates the Grand Emperor Hotel and the Inn Hotel Macau, has reported revenues at nearly HK$93 million (US$12.1 million) for the April-September six-month period, a figure which was down 86.3 percent year-on-year.
Troubled online sports lottery operator 500 com reported a US$7.4 million loss in the July to September quarter, based on net revenues of only US$900,000.
Macau’s VIP GGR in the third quarter of this year registered an increase of 55.7 percent in relation to the previous three months, according to data published by the Gaming Inspection and Coordination Bureau (DICJ).