US-based gaming machine manufacturer Scientific Games Corp. has achieved its seventh consecutive quarter of year-on-year revenue growth, driven by its gaming and interactive segments.
Revenue increased 5 percent to US$766.3 million in the second quarter of 2017, an increase from $729.2 million from a year ago. The company said growth was driven by revenue increases in the gaming and interactive segments.
“Second quarter results represent our seventh quarter of consecutive year-over-year growth, including $169 million of cash flow from operating activities, as a result of ongoing improvements in our gaming, lottery and interactive operations,” said Kevin Sheehan, chief executive officer of Scientific Games.
“We achieved year-over-year revenue growth in global gaming machine sales, gaming systems, table products and interactive; as well as in U.S. instant games revenue.”
Attributable EBITDA (AEBITDA) increased 13 percent to US$314.8 million from $279.7 million a year ago, driven by higher revenue and a more effective organizational structure.
“Across the Company, we are maintaining a laser focus on executing our strategies and capitalizing on our many opportunities,” Sheehan added. “I am proud of all of our dedicated team members who daily commit themselves to empower our customers with the best gaming and lottery experiences in the world, while remaining focused on delivering our financial goals,” added Sheehan.
The company said it narrowed its loss in the quarter compared to that of 2016, with net loss reaching US$39.1 million in 17Q1, down from a loss of US$71.3 million in 16Q2.