Technology and electronic table games were the two subjects most frequently cited as important trends for 2019 among the gaming industry’s largest suppliers at the MGS Entertainment Show in Macau last month. This year’s show, which ran from Nov. 13 to Nov. 15, sought to focus on innovation in the entertainment space. Though given online gaming is banned in Macau, some of the more cutting edge concepts that push convergence between the land-based on online sectors were not explored. The one product segment that seemed to gather the attention of most suppliers was the potential for electronic . . . This content is restricted to subscribers
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