Suppliers contributed $47.5 billion to global economy in 2016

The global gaming supplier industry generated a total economic impact of $47.5 billion during 2016, according to a report released by the Association of Gaming Equipment Manufacturers (AGEM).

The report titled “Industry Impact Analysis: Global Gaming Supplier 2017” was the result of an independent study commissioned by AGEM and conducted by the respected Las Vegas-based research firm Applied Analysis.

According to the report, the global gaming supplier industry supported more than 212,000 employees, including 55,000 direct employees, and paid a total of $14.2 billion in wages and salaries during the year.

It also found the average direct wage per employee in the industry reached approximately $89,400 in 2016.

“A lot has changed in our sector during the past several years, but what hasn’t changed is the impressive output of the global gaming suppliers and technology providers,” said Marcus Prater, executive director of AGEM. “While there have been a variety of consolidation events at the very top in the past few years, the rise of the next level of manufacturers along with a general expansion of new products and technology created by supplier innovations have resulted in impressive growth and a strong overall impact.”

With 151 member companies based in 23 countries, AGEM is anchored by the world’s largest slot machine companies including AGS, Ainsworth Game Technology, Aristocrat Technologies, Everi, International Game Technology (IGT), Konami Gaming, Merkur Gaming, NOVOMATIC Group, Scientific Games and Sega Sammy Creation.

Among AGEM Voting Member companies surveyed for the report, none of the respondents said they expected to decrease their staffing levels during the next 12 months, with almost three-fifths (57 percent) expecting to increase staffing. The report also found more than two-thirds (68 percent) expect the economic conditions to improve during the next 12 months.

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